11 Best Assembly Programming Language Books for IBM PC

Assembly Programming Language is a low-level programming language for computer and other programmable device. Each Assembly Programming Language is specific to a particular computer architecture.

 

Assembly Language Step-by-Step: Programming with Linux – The Assembly Language Step-by-Step: Programming with Linux 3rd Edition book, by Jeff Duntemann is bestselling introduction to x86 assembly language. The long-awaited third edition of this bestselling introduction to assembly language has been completely rewritten to focus on 32-bit protected-mode Linux and the free NASM assembler. Assembly is the fundamental language bridging human ideas and the pure silicon hearts of computers, and popular author Jeff Dunteman retains his distinctive lighthearted style as he presents a step-by-step approach to this difficult technical discipline. He starts at the very beginning, explaining the basic ideas of programmable computing, the binary and hexadecimal number systems, the Intel x86 computer architecture, and the process of software development under Linux. From that foundation he systematically treats the x86 instruction set, memory addressing, procedures, macros, and interface to the C-language code libraries upon which Linux itself is built. Serves as an ideal introduction to x86 computing concepts, as demonstrated by the only language directly understood by the CPU itself. Uses an approachable, conversational style that assumes no prior experience in programming of any kind. Presents x86 architecture and assembly concepts through a cumulative tutorial approach that is ideal for self-paced instruction. Focuses entirely on free, open-source software, including Ubuntu Linux, the NASM assembler, the Kate editor, and the Gdb/Insight debugger. Includes an x86 instruction set reference for the most common machine instructions, specifically tailored for use by programming beginners. Woven into the presentation are plenty of assembly code examples, plus practical tips on software design, coding, testing, and debugging, all using free, open-source software that may be downloaded without charge from the Internet. Learn assembly language, and you learn the machine, In this third edition of his bestselling guide to Intel x86 assembly language under Linux, Jeff Duntemann positions assembly not as unapproachable geek arcana but as a first programming language, suitable for readers who have no previous programming experience. As the fundamental language of the CPU, assembly lays the groundwork for all other programming languages, especially native-code C, C++, and Pascal. By mastering assembly, programmers will learn how x86 computers operate all the way down to “the bare silicon,” at a level of detail that no other approach can equal.

 

Assembly Language Programming for the IBM PC Family – Assembly Language Programming for the IBM PC Family 2nd Packag Edition by William B. Jones includes the following features: NEW TO THIS EDITION:; New substantial chapter on using the Floating Point Unit, including I/O routines for floating point numbers in the library.; More coverage of debuggers, including added exercises in which code must actually be fixed. Discussed primarily in separate “chapters” called Debug Workshops, both TASM and MASM are treated in parallel and in greater detail.; More emphasis on C and C++ as example of high-level languages.; Information on use of the shareware Windows-based editing program WinEdit, as well as the author’s own included editor, for programming in assembly language.; New material on generation of libraries (the LIB and TLIB programs).; Coverage of internal formats of instructions, micro-optimization (at the assembly level), CISC vs. RISC architectures, cache memories, prefetch queues, and other hardware topics, including distinct features of the Pentium CPU. Well rounded introduction to assembly language for the IBM PC. The explanations have some depth, but are easy to follow. No excessive code listings, just enough to illustrate the ideas. A step by step through the basics and then goes further. It is a complete assembly language course for the IBM PC.

 

Modern X86 Assembly Language Programming: 32-bit, 64-bit, SSE, and AVX – Modern X86 Assembly Language Programming: 32-bit, 64-bit, SSE, and AVX 1st ed. Edition by Daniel Kusswurm shows the fundamentals of x86 assembly language programming. It focuses on the aspects of the x86 instruction set that are most relevant to application software development. The book’s structure and sample code are designed to help the reader quickly understand x86 assembly language programming and the computational capabilities of the x86 platform. Major topics of the book include the following: 32-bit core architecture, data types, internal registers, memory addressing modes, and the basic instruction set. X87 core architecture, register stack, special purpose registers, floating-point encodings, and instruction set. MMX technology and instruction set. Streaming SIMD extensions (SSE) and Advanced Vector Extensions (AVX) including internal registers, packed integer arithmetic, packed and scalar floating-point arithmetic, and associated instruction sets. 64-bit core architecture, data types, internal registers, memory addressing modes, and the basic instruction set. 64-bit extensions to SSE and AVX technologies. X86 assembly language optimization strategies and techniques. Daniel Kusswurm has over 30 years of professional experience as a software developer and computer scientist. During his career, he has developed innovative software for medical devices, scientific instruments, and image processing applications. On most of these projects, he successfully employed x86 assembly language to significantly improve the performance of computationally-intense algorithms or solve unique programming challenges. His educational background includes a BS in Electrical Engineering Technology along with an MS and PhD in Computer Science. This book is absolutely brilliant – a systematic coverage of all main families of the x86 instruction set, from the core instructions to the latest AVX. Unlike in some other programming books, all code sample projects are current, and everything I have tried worked out of the box. My only suggestion is to prepare a version of this book that works on Linux. This book is Windows-only, with the Intel syntax of the assembly, because the MASM is used throughout. On Linux, NASM should be able to use the same Intel syntax but the calling conventions are different. I am planning to try to convert some of the samples from this book to work on Linux using the advice from Agner Fog’s manuals. With the AVX512 now available in mainstream processors, and most (all?) high level languages being unable to exploit it, the assembly once again becomes the only route to utilizing the processor resources to the max. Integrates C with assembly in the examples. Really good coverage and explanations compared with many other assembly languages texts I’ve read. I was able to run them in early and more recent versions of MS Studio without a problem.

 

Low-Level Programming: C, Assembly, and Program Execution on Intel® 64 Architecture – With Low-Level Programming: C, Assembly, and Program Execution on Intel® 64 Architecture 1st ed. Edition, by Igor Zhirkov Book you will learn Intel 64 assembly language and architecture, become proficient in C, and understand how the programs are compiled and executed down to machine instructions, enabling you to write robust, high-performance code. Low-Level Programming explains Intel 64 architecture as the result of von Neumann architecture evolution. The book teaches the latest version of the C language (C11) and assembly language from scratch. It covers the entire path from source code to program execution, including generation of ELF object files, and static and dynamic linking. Code examples and exercises are included along with the best code practices. Optimization capabilities and limits of modern compilers are examined, enabling you to balance between program readability and performance. The use of various performance-gain techniques is demonstrated, such as SSE instructions and pre-fetching. Relevant Computer Science topics such as models of computation and formal grammars are addressed, and their practical value explained. What You’ll Learn: Freely write in assembly language. Understand the programming model of Intel 64. Write maintainable and robust code in C11. Follow the compilation process and decipher assembly listings. Debug errors in compiled assembly code. Use appropriate models of computation to greatly reduce program complexity. Write performance-critical code. Comprehend the impact of a weak memory model in multi-threaded applications. Who This Book Is For? Intermediate to advanced programmers and programming students. Igor Zhirkov teaches his highly successful “System Programming Languages” course at ITMO University in Saint Petersburg. He studied at Saint Petersburg Academic University and received his master degree from ITMO University. Currently, he is doing research in verified C refactorings as part of his PhD thesis and formalization of Bulk Synchronous Parallelism library in C at IMT Atlantique in Nantes, France. His main interests are low-level programming, programming language theory, and type theory. Very well written book on Intel 64 architecture and programming using both Assembly language and C. Clear instructions, numerous code samples compilable from the first try and many assignment forcing the reader to apply his newly acquired knowledge to writing useful and quite complicated code from scratch. The chapters on using C and Assembly in ensemble are especially valuable. There are many good books about C but this one is the best I’ve seen so far on Assembly and its productive use with C. Buy this book if you’re interested in the underlying principles of low-level programming. The book is good for those with some experience who seek to learn basic concepts of low-level programming while systematizing their gut feelings of programming patterns and good practices into a coherent view.

 

Introduction To 80X86 Assembly Language And Computer Architecture – The Revised and Updated Edition of the Introduction To 80X86 Assembly Language And Computer Architecture 3rd Edition, by Richard C. Detmer is a classic text guides students through assembly language using a hands-on approach, supporting future computing professionals with the basics they need to understand the mechanics and function of the computer’s inner workings. Through using real instruction sets to write real assembly language programs, students will become acquainted with the basics of computer architecture. 80×86 Assembly Language and Computer Architecture covers the Intel 80×86 using the powerful tools provided by Microsoft Visual Studio, including its 32- and 64-bit assemblers, its versatile debugger, and its ability to link assembly language and C/C++ program segments. The text also includes multiple examples of how individual 80×86 instructions execute, as well as complete programs using these instructions. Hands-on exercises reinforce key concepts and problem-solving skills. Updated to be compatible with Visual Studio 2012, and incorporating over a hundred new exercises, 80×86 Assembly Language and Computer Architecture: Third Edition is accessible and clear enough for beginning students while providing coverage of a rich set of 80×86 instructions and their use in simple assembly language programs. The text will prepare students to program effectively at any level. Key features of the fully revised and updated Third Edition include: • Updated to be used with Visual Studio 2012, while remaining compatible with earlier versions • Over 100 new exercises and programming exercises • Improved, clearer layout with easy-to-read illustrations • The same clear and accessibly writing style as previous editions • Full suite of ancillary materials, including PowerPoint lecture outlines, Test Bank, and answer keys • Suitable as a stand-alone text in an assembly language course or as a supplement in a computer architecture course. If all you’re looking for is a no fuss book on how to code in x86 Assembly, then this book’s for you. I have looked through other x86 books that spend too much time focusing on hardware, assembly translations and mathematics instead of focusing on how to code. In this edition, Detmer primarily uses Visual Studio with his own custom plug-ins (downloadable from the publisher’s website) to walk you through the chapters. Visual Studio’s provides excellent debugger tools to monitor register values, memory, and to analyze code line by line. Detmer also provides good walkthroughs on what the code is doing behind the scenes. Unlike guides from other books, I have had no problems setting up my computer to code and analyze x86 assembly. The programming problems are also excellent and help reinforce the material you just learned.

 

Professional Assembly Language – Professional Assembly Language by Richard Blum. Unlike high-level languages such as Java and C++, assembly language is much closer to the machine code that actually runs computers; it’s used to create programs or modules that are very fast and efficient, as well as in hacking exploits and reverse engineering. Covering assembly language in the Pentium microprocessor environment, this code-intensive guide shows programmers how to create stand-alone assembly language programs as well as how to incorporate assembly language libraries or routines into existing high-level applications. Demonstrates how to manipulate data, incorporate advanced functions and libraries, and maximize application performance. Examples use C as a high-level language, Linux as the development environment, and GNU tools for assembling, compiling, linking, and debugging. Every high level language program (such as C and C++) is converted by a compiler into assembly language before it is linked into an executable program. This book shows you how to view the assembly language code generated by the compiler and understand how it is created. With that knowledge you can tweak the assembly language code generated by the compiler or create your own assembly language routines. This code-intensive guide is divided into three sections — basics of the assembly language program development environment, assembly language programming, and advanced assembly language techniques. It shows how to decipher the compiler-generated assembly language code, and how to make functions in your programs faster and more efficient to increase the performance of an application. You will learn from this book: The benefits of examining the assembly language code generated from your high-level language program. How to create stand-alone assembly language programs for the Linux Pentium environment. Ways to incorporate advanced functions and libraries in assembly language programs. How to incorporate assembly language routines in your C and C++ applications. Ways to use Linux system calls in your assembly language programs. How to utilize Pentium MMX and SSE functions in your applications.

 

Assembly Language for x86 Processors – Assembly Language for x86 Processors 7th Edition by Kip R. Irvine is intended for use in undergraduate courses in assembly language programming and introductory courses in computer systems and computer architecture. This title is also suitable for embedded systems programmers and engineers, communication specialists, game programmers, and graphics programmers. Proficiency in one other programming language, preferably Java, C, or C++, is recommended. Written specifically for 32- and 64-bit Intel/Windows platform, this complete and fullyupdated study of assembly language teaches students to write and debug programs at the machine level. This text simplifies and demystifies concepts that students need to grasp before they can go on to more advanced computer architecture and operating systems courses. Students put theory into practice through writing software at the machine level, creating a memorable experience that gives them the confidence to work in any OS/machine-oriented environment. Additional learning and teaching tools are available on the author’s web site at http://asmirvine.com/ where both instructors and students can access chapter objectives, debugging tools, supplemental files, a Getting Started with MASM and Visual Studio 2012 tutorial, and more. This book will help you to Teach Effective Design Techniques: Top-down program design demonstration and explanation allows studentsto apply techniques to multiple programming courses. Put Theory into Practice: Students will write software at the machine level, preparing them to work in any OS/machine-oriented environment. Tailor the Text to Fit your Course: Instructors can cover optional chapter topics in varying order and depth. Support Instructors and Students: Visit the author’s web site http://asmirvine.com/ for chapter objectives, debugging tools, supplemental files, a Getting Started with MASM and Visual Studio 2012 tutorial, and more. This book is one of the very best book on Assembly Language. It’s great in explain how assembly language works.

 

Programming from the Ground Up – Programming from the Ground Up Paperback by Jonathan Bartlett is an introductory book to programming and computer science using assembly language. It assumes the reader has never programmed before, and introduces the concepts of variables, functions, and flow control. The reason for using assembly language is to get the reader thinking in terms of how the computer actually works underneath. Knowing how the computer works from a “bare-metal” standpoint is often the difference between top-level programmers and programmers who can never quite master their art. The book is licensed under GNU FDL. We were excited to publish this book for several reasons. First of all, very few books on assembly language deal with the Linux platform. In fact, most of the ones in use today are either stuck teaching MS-DOS 16-bit assembly language or teaching the MIPS architecture assembly language. Neither of these is particularly useful in modern programming, and 16-bit x86 assembly language is a complete nightmare for new programmers. This book fills a real need right now. It is the only book available that (a) is readable by new programmers, (b) focuses on the cleaner 32-bit assembly language, (c) targets the Linux platform, and (d) uses the tools that are available standard on Linux distributions. The other Linux assembly language books require downloading and installing third-party assemblers, while this book uses the one that comes with the gcc tool chain. This book also fills a need in the industry. Right now there are numerous programmers who either never got a formal education or went to a school that did not require assembly language programming. When you don’t understand assembly language, you miss out on learning how the computer thinks and acts underneath the hood. This book has helped numerous programmers come back and learn assembly language and really understand how the computer works. If assembly language has been a “black magic” subject for you, this book will help you out. –This text refers to an out of print or unavailable edition of this title. Absolutely AMAZING book for learning Assembly, one of the best book to read. Great book to the introduction of low-level programming in assembly. A fantastic introduction to memory addressing and memory allocation too. great knowledge on ultra-low-level programming concepts. This one of the best books in your technical library.

 

Introduction to 64 Bit Windows Assembly Programming – Introduction to 64 Bit Windows Assembly Programming by Ray Seyfarth book introduces programmers to 64 bit Intel assembly language using the Microsoft Windows operating system. The book also discusses how to use the free integrated development environment, ebe, designed by the author specifically to meet the needs of assembly language programmers. Ebe is a C++ program which uses the Qt library to implement a GUI environment consisting of a source window, a data window, a register window, a floating point register window, a backtrace window, a console window, a terminal window, a project window and a pair of teaching tools called the “Toy Box” and the “Bit Bucket”. The source window includes a full-featured text editor with convenient controls for assembling, linking and debugging a program. The project facility allows a program to be built from C source code files and assembly source files. Assembly is performed automatically using the yasm assembler and linking is performed with ld or gcc. Debugging operates by transparently sending commands into the gdb debugger while automatically displaying registers and variables after each debugging step. The Toy Box allows the use to enter variable definitions and expressions in either C++ or Fortran and it builds a program to evaluate the expressions. Then the user can inspect the format of each expression. The Bit Bucket allows the user to explore how the computer stores and manipulates integers and floating point numbers. Additional information about ebe can be found at http://www.rayseyfarth.com. The book is intended as a first assembly language book for programmers experienced in high level programming in a language like C or C++. The assembly programming is performed using the yasm assembler automatically from the ebe IDE under the Linux operating system. The book primarily teaches how to write assembly code compatible with C programs. The reader will learn to call C functions from assembly language and to call assembly functions from C in addition to writing complete programs in assembly language. The gcc compiler is used internally to compile C programs. The book starts early emphasizing using ebe to debug programs. Being able to single-step assembly programs is critical in learning assembly programming. Ebe makes this far easier than using gdb directly. Highlights of the book include doing input/output programming using Windows API functions and the C library, implementing data structures in assembly language and high performance assembly language programming. Early chapters of the book rely on using the debugger to observe program behavior. After a chapter on functions, the user is prepared to use printf and scanf from the C library to perform I/O. The chapter on data structures covers singly linked lists, doubly linked circular lists, hash tables and binary trees. Test programs are presented for all these data structures. There is a chapter on optimization techniques and 3 chapters on specific optimizations. One chapter covers how to efficiently count the 1 bits in an array with the most efficient version using the recently-introduced popcnt instruction. Another chapter covers using SSE instructions to create an efficient implementation of the Sobel filtering algorithm. The final high performance programming chapter discusses computing correlation between data in 2 arrays. There is an AVX implementation which achieves 20.5 GFLOPs on a single core of a Core i7 CPU. A companion web site, http://www.rayseyfarth.com, has a collection of PDF slides which instructors can use for in-class presentations and source code for sample programs.

 

X86 Assembly Language and C Fundamentals – X86 Assembly Language and C Fundamentals 1st Edition by Joseph Cavanagh. Assembly Language is the predominant language used in embedded microprocessors, assembly language lets you write programs that are typically faster and more compact than programs written in a high-level language and provide greater control over the program applications. Focusing on the languages used in X86 microprocessors, X86 Assembly Language and C Fundamentals explains how to write programs in the X86 assembly language, the C programming language, and X86 assembly language modules embedded in a C program. A wealth of program design examples, including the complete code and outputs, help you grasp the concepts more easily. Where needed, the book also details the theory behind the design. Learn the X86 Microprocessor Architecture and Commonly Used Instructions. Assembly language programming requires knowledge of number representations, as well as the architecture of the computer on which the language is being used. After covering the binary, octal, decimal, and hexadecimal number systems, the book presents the general architecture of the X86 microprocessor, individual addressing modes, stack operations, procedures, arrays, macros, and input/output operations. It highlights the most commonly used X86 assembly language instructions, including data transfer, branching and looping, logic, shift and rotate, and string instructions, as well as fixed-point, binary-coded decimal (BCD), and floating-point arithmetic instructions. Get a Solid Foundation in a Language Commonly Used in Digital Hardware. Written for students in computer science and electrical, computer, and software engineering, the book assumes a basic background in C programming, digital logic design, and computer architecture. Designed as a tutorial, this comprehensive and self-contained text offers a solid foundation in assembly language for anyone working with the design of digital hardware. The author Joseph Cavanagh is an adjunct professor in the computer engineering department at Santa Clara University in California. This book is one of the best texts on the market for learning Assembly Language. This book is a big book 800+ pages but explains everything very clearly and has detailed answers to many questions in the back of the book.

 

Guide to Assembly Language: A Concise Introduction – The book Guide to Assembly Language: A Concise Introduction 2011th Edition by James T. Streib will enable the reader to very quickly begin programming in assembly language. Through this hands-on programming, readers will also learn more about the computer architecture of the Intel 32-bit processor, as well as the relationship between high-level and low-level languages. Topics: presents an overview of assembly language, and an introduction to general purpose registers; illustrates the key concepts of each chapter with complete programs, chapter summaries, and exercises; covers input/output, basic arithmetic instructions, selection structures, and iteration structures; introduces logic, shift, arithmetic shift, rotate, and stack instructions; discusses procedures and macros, and examines arrays and strings; investigates machine language from a discovery perspective. This textbook is an ideal introduction to programming in assembly language for undergraduate students, and a concise guide for professionals wishing to learn how to write logically correct programs in a minimal amount of time. Recommended for all readers levels. It teaches assembly language with precision and verve, and it also provides the reader with some understanding of the computer architecture that drives assembly language. This book is an excellent text for a course in assembly language programming, and for programmers who want to understand the low-level operations and constructs that underlie high-level languages. Its attention to machine issues also makes it suitable as a supplemental text in a course on computer operations or architecture. This book to Assembly Language will enable the reader to very quickly begin programming in assembly language. Through this hands-on programming, readers will also learn more about the computer architecture of the Intel 32-bit processor, as well as the relationship between high-level and low-level languages. The book can either be used as a stand-alone text in a one-semester course on assembly language, or as a supplementary text in a computer organization and architecture course. You will learn: Presents an overview of assembly language, and an introduction to general purpose registers. Illustrates the key concepts of each chapter with complete programs, chapter summaries, and exercises (with answers to selected exercises provided in the Appendices). Covers input/output, basic arithmetic instructions, selection structures, and iteration structures. Introduces logic, shift, arithmetic shift, rotate, and stack instructions. Discusses procedures and macros, and examines arrays and strings. Investigates machine language from a discovery perspective. Provides an overview of binary and hexadecimal, logic, and arithmetic in the Appendices, together with a Glossary, and a section on Visual C++ and MASM.

17 Best Java Programming Language Books

Java 9 for Programmers – Java 9 for Programmers 4th Edition by Paul J. Deitel and Harvey Deitel is a professional programmer’s guide to Java® 9 and the powerful Java platform. Written for programmers with a background in another high-level language, this book applies the Deitel signature live-code approach to teaching programming and explores the Java® 9 language and APIs in depth. The book presents concepts in fully tested programs, complete with code walkthroughs, syntax shading, code highlighting and program outputs. It features hundreds of complete Java 9 programs with thousands of lines of proven code, and hundreds of software-development tips that will help you build robust applications. Start with an introduction to Java using an early classes and objects approach, then rapidly move on to more advanced topics, including JavaFX GUI, graphics, animation and video, exception handling, lambdas, streams, functional interfaces, object serialization, concurrency, generics, generic collections, database with JDBC™ and JPA, and compelling new Java 9 features, such as the Java Platform Module System, interactive Java with JShell (for discovery, experimentation and rapid prototyping) and more. You’ll enjoy the Deitels’ classic treatment of object-oriented programming and the object-oriented design ATM case study, including a complete Java implementation. When you’re finished, you’ll have everything you need to build industrial-strength, object-oriented Java 9 applications. New Java® 9 Features: Java® 9’s Platform Module System. Interactive Java via JShell—Java 9’s REPL. Collection Factory Methods, Matcher Methods, Stream Methods, JavaFX Updates, Using Modules in JShell, Completable Future Updates, Security Enhancements, Private Interface Methods and many other language and API updates. Core Java Features: Classes, Objects, Encapsulation, Inheritance, Polymorphism, Interfaces. Composition vs. Inheritance, “Programming to an Interface not an Implementation”. Lambdas, Sequential and Parallel Streams, Functional Interfaces with Default and Static Methods, Immutability. JavaFX GUI, 2D and 3D Graphics, Animation, Video, CSS, Scene Builder. Files, I/O Streams, XML Serialization. Concurrency for Optimal Multi-Core Performance, JavaFX Concurrency APIs. Generics and Generic Collections. Recursion, Database (JDBC™ and JPA). Content is expertly covered. Java 9 introduces modules—a major shake-up to the Java ecosystem that brings numerous benefits, but also new challenges, terminology and patterns. Developers moving to Java 9 must know how to interact with modules, and this book does an expert job at clearly introducing these concepts. The book also covers numerous other Java 8 and Java 9 features, such as JShell, lambda expressions and JavaFX improvements. With this knowledge, developers can realize massive productivity gains by benefiting from the state of the art in Java. I highly recommend this book to all professionals aiming to keep current with the very latest Java developments. This book provides a thorough introduction to the JShell tool for discovery. Java 9 for Programmers takes full advantage of that with interesting exercises. Covers JavaFX functionality that makes it easy to create nice, active user interfaces. A great overview on how concurrency can help developers leverage multi-core processors. The clear explanation and example code makes this both a great learning experience and an excellent reference that is useful for any developer.

 

Core Java SE 9 for the Impatient – Core Java SE 9 for the Impatient 2nd Edition by Cay S. Horstmann is An Accessible Guide to the Java Language and Libraries. Modern Java introduces major enhancements that impact the core Java technologies and APIs at the heart of the Java platform. Many old Java idioms are no longer needed and new features such as modularization make you far more effective. However, navigating these changes can be challenging. Core Java® SE 9 for the Impatient, Second Edition, is a complete yet concise guide that includes all the latest changes up to Java SE 9. Written by Cay S. Horstmann–author of the classic two-volume Core Java–this indispensable tutorial offers a faster, easier pathway for learning modern Java. Given Java SE 9’s size and the scope of its enhancements, there’s plenty to cover, but it’s presented in small chunks organized for quick access and easy understanding. Horstmann’s practical insights and sample code help you quickly take advantage of all that’s new, from Java SE 9’s long-awaited “Project Jigsaw” module system to the improvements first introduced in Java SE 8, including lambda expressions and streams. You will learn to use modules to simplify the development of well-performing complex systems. Migrate applications to work with the modularized Java API and third-party modules. Test code as you create it with the new JShell Read-Eval-Print Loop (REPL). Use lambda expressions to express actions more concisely. Streamline and optimize data management with today’s Streams API. Leverage modern concurrent programming based on cooperating tasks. Take advantage of a multitude of API improvements for working with collections, input/output, regular expressions, and processes. Whether you’re just getting started with modern Java or you’re an experienced developer, this guide will help you write tomorrow’s most robust, efficient, and secure Java code.Cay S. Horstmann is the author of Java SE 8 for the Really Impatient (Addison-Wesley, 2014), Scala for the Impatient (Addison-Wesley, 2012), is principal author of Core Java(TM), Volumes I and II, Ninth Edition (Prentice Hall, 2013), and has written a dozen other books for professional programmers and computer science students. He is a professor of computer science at San Jose State University and is a Java Champion.

 

Java in 24 Hours, Sams Teach Yourself (Covering Java 9) – Java in 24 Hours, Sams Teach Yourself (Covering Java 9) 8th Edition by Rogers Cadenhead. Computer programming with Java is easier than it looks. In just 24 lessons of one hour or less, you can learn to write computer programs in Java. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, an Android app, and even Minecraft mods in Java. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Full-color figures and clear step-by-step instructions visually show you how to program with Java. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes, Tips, and Cautions provide related information, advice, and warnings. You will learn how to: Set up your Java programming environment. Write your first working program in just minutes. Control program decisions and behavior. Store and work with information. Build straightforward user interfaces. Create interactive web programs. Use threading to build more responsive programs. Read and write files and XML data. Master best practices for object-oriented programming. Use Java 9’s new HTTP client. Use Java to create an Android app. Expand your skills with closures. Create Minecraft mods with Java. Book content: Part I Getting Started: 1 Becoming a Programmer. 2 Writing Your First Program. 3 Vacationing in Java. 4 Understanding How Java Programs Work. Part II Learning the Basics of Programming: 5 Storing and Changing Information in a Program. 6 Using Strings to Communicate. 7 Using Conditional Tests to Make Decisions. 8 Repeating an Action with Loops. Part III Working with Information in New Ways: 9 Storing Information with Arrays. 10 Creating Your First Object. 11 Describing What Your Object is Like. 12 Making the Most of Existing Objects. Part IV Moving into Advanced Topics: 13 Storing Objects in Data Structures. 14 Handling Errors in a Program. 15 Creating a Threaded Program. 16 Using Inner Classes and Closures. Part V Programming a Graphical User Interface: 17 Building a Simple User Interface in Swing. 18 Laying Out a User Interface. 19 Responding to User Input. Part VI Writing Internet Applications: 20 Reading and Writing Files. 21 Using Java 9’s New HTTP Client. 22 Creating Java2D Graphics. 23 Creating Minecraft Mods with Java. 24 Writing Android Apps. Using the NetBeans Integrated Development Environment. Where to Go from Here Java Resources. This Book’s Web Site. Fixing a Problem with the Android Studio Emulator.

 

Java in 21 Days, Sams Teach Yourself (Covering Java 9) – Java in 21 Days, Sams Teach Yourself (Covering Java 9) 8th Edition, by Rogers Cadenhead is in arenas ranging from enterprise development to Android app programming, Java remains one of the world’s most popular programming languages. Sams Teach Yourself Java in 21 Days helps the serious learner gain true mastery over the new Java 9. In this book’s straightforward, step-by-step approach, each lesson builds on everything that’s come before, helping readers learn Java’s core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Week 1 introduces the basic building blocks of the Java programming language: keywords, operators, class and object definitions, packages, interfaces, exceptions, and threads. Week 2 covers the Swing graphical user interface class libraries and the important classes that support data structures, string handling, dates and times. Week 3 ventures into the hottest areas of Java programming: web services, Java servlets, network programming, database programming and Android development.

 

Java: A Beginner’s Guide – Java: A Beginner’s Guide, 7th Edition by Herbert Schildt book is Up-to-Date, Essential Java Programming Skills―Made Easy! Fully updated for Java Platform, Standard Edition 9 (Java SE 9), Java: A Beginner’s Guide, Seventh Edition, gets you started programming in Java right away. Bestselling programming author Herb Schildt begins with the basics, such as how to create, compile, and run a Java program. He then moves on to the keywords, syntax, and constructs that form the core of the Java language. The book also covers some of Java’s more advanced features, including multithreaded programming, generics, lambda expressions, Swing, and JavaFX. This practical Oracle Press guide features details on Java SE 9’s innovative new module system, and, as an added bonus, it includes an introduction to JShell, Java’s new interactive programming tool. Designed for Easy Learning: Key Skills and Concepts―Chapter-opening lists of specific skills covered in the chapter. Ask the Expert―Q&A sections filled with bonus information and helpful tips. Try This―Hands-on exercises that show you how to apply your skills. Self Tests―End-of-chapter quizzes to reinforce your skills. Annotated Syntax―Example code with commentary that describes the programming techniques being illustrated. Herbert Schildt (Mahomet, IL) is the world’s leading programming author and a renowned authority on Java, C++, and C#. His books have sold millions of copies worldwide. Herb’s acclaimed books include Java: The Complete Reference, Java: A Beginner’s Guide, C++: The Complete Reference and C#: The Complete Reference.

 

Java: Master The Art Of Programming – Java: Master The Art Of Programming Paperback – July 17, 2017 by Mr Kotiyana. This New Book by Best-Selling Author Mr Kotiyana gets you started programming in Java right away & begins with the basics, such as how to create, compile, and run a Java program. He then moves on to the keywords, syntax, and constructs that form the core of the Java language. This Java Programming Beginners Guide book was written as an answer for anyone to pick up Java Programming Language and be productive. You will be able to start from scratch without having any previous exposure to Java programming. By the end of this book, you will have the skills to be a capable programmer, or at least know what is involved with how to read and write java code. Afterward you should be armed with the knowledge required to feel confident in learning more. You should have general computer skills before you get started. After this you’ll know what it takes to at least look at java code without your head spinning. Java is a popular general purpose programming language and computing platform. It is fast, reliable, and secure. According to Oracle, the company that owns Java, Java runs on 3 billion devices worldwide. Considering the number of Java developers, devices running Java, and companies adapting it, it’s safe to say that Java will be around for many years to come. Like any programming language, the Java language has its own structure, syntax rules, and programming paradigm. The Java language’s programming paradigm is based on the concept of Object Oriented Programming, which the language’s features support. Table of Contents: CHAPTER 1) Introduction. CHAPTER 2) Getting Started & Setting Programming Environment. CHAPTER 3) Basic JAVA Programming Terms. CHAPTER 4) Basic of Java Program. CHAPTER 5) Variables, Data Types and Keywords. CHAPTER 6) Functions and Operators. CHAPTER 7) Controlling Execution,Arrays and Loops. CHAPTER 8) Object Oriented Programming. CHAPTER 9) Exception Handling. CHAPTER 10) Algorithms and the Big O Notation. CHAPTER 11) Data Structures in java. CHAPTER 12) Network Programming in Java. CHAPTER 13) The Complete Software Developer’s Career Guide. Not Just For Beginners: Guaranteed To Make You A Better Developer. This book actually talks to you rather than just throwing technical terms at you. It takes you through the concepts with ample amount of examples and pictures. Definitely recommended for anyone who needs to start learning java programming. If you are new to computer science and programming and want to learn java, start with this book. The content is easy to read and understand with clear examples. If you want to learn Java from scratch choose this book. This book actually goes through and teaches the subject rather than just serving as a reference material. This book does not assume you already know C++. This book conditions the reader to become familiar with object oriented techniques along with teaching java.

 

Beginning Programming with Java For Dummies – With the Beginning Programming with Java For Dummies 5th Edition by Barry A. Burd Book you will learn to speak the Java language like the pros. Are you new to programming and have decided that Java is your language of choice? Are you a wanna-be programmer looking to learn the hottest lingo around? Look no further! Beginning Programming with Java For Dummies, 5th Edition book is the easy-to-follow guide you’ll want to keep in your back pocket as you work your way toward Java mastery! In plain English, it quickly and easily shows you what goes into creating a program, how to put the pieces together, ways to deal with standard programming challenges, and so much more. Whether you’re just tooling around or embarking on a career, this is the ideal resource you’ll turn to again and again as you perfect your understanding of the nuances of this popular programming language. Packed with tons of step-by-step instruction, this is the only guide you need to start programming with Java like a pro. Updated for Java 9, learn the language with samples and the Java toolkit. Familiarize yourself with decisions, conditions, statements, and information overload. Differentiate between loops and arrays, objects and classes, methods, and variables. Find links to additional resources. Use basic development concepts and techniques. Debug Java programs and create code. Learn to use the new Java 9 JShell. If you’re itching to begin programming and creating applications, this book is just what the doctor ordered! With clear explanations and step-by-step instructions, you’ll quickly learn what it takes to create a program and how the pieces fit together. This book includes practice questions and exercises to help reinforce your understanding of Java. Before you know it, you’ll be using variables, values, and types, and you’ll understand loops, objects, and classes. Start programming in Java and creating your own projects right away! Use a development environment. Handle numbers and types. Master Java building blocks. Use loops, branches, and arrays. Work with objects and classes. Read data from disk files. Create a graphical interface. Barry Burd, PhD, has been a professor in the Department of Mathematics and Computer Science at Drew University since 1980. He has lectured at conferences in the United States, Europe, Australia, and Asia, and hosts podcasts on various software and technology topics. Dr. Burd also authored Java Programming for Android Developers For Dummies.

 

Java: The Complete Reference – Java: The Complete Reference, 10th Edition by Herbert Schildt is The Definitive Java Programming Guide. Fully updated for Java SE 9, Java: The Complete Reference, Tenth Edition explains how to develop, compile, debug, and run Java programs. Bestselling programming author Herb Schildt covers the entire Java language, including its syntax, keywords, and fundamental programming principles. You’ll also find information on key portions of the Java API library, such as I/O, the Collections Framework, the stream library, and the concurrency utilities. Swing, JavaFX, JavaBeans, and servlets are examined and numerous examples demonstrate Java in action. Of course, the new module system added by Java SE 9 is discussed in detail. This Oracle Press resource also offers an introduction to JShell, Java’s new interactive programming tool. You will learn: Data types, variables, arrays, and operators, Control statements, Classes, objects, and methods, Method overloading and overriding, Inheritance, Interfaces and packages, Exception handling, Multithreaded programming, Enumerations, autoboxing, and annotations, The I/O classes, Generics, Lambda expressions, Modules, String handling, The Collections Framework, Networking, Event handling, AWT, Swing and JavaFX, The Concurrent API, The Stream API, Regular expressions, JavaBeans, Servlets, and Much, much more.

 

Java Programming – With Java Programming 8th Edition, by Joyce Farrell book you will discover the power of Java for developing applications with the engaging, hands-on approach in Farrell’s JAVA PROGRAMMING, 8E. With this book, even first-time programmers can quickly develop useful programs while learning the basic principles of structured and object-oriented programming. The text incorporates the latest version of Java with a reader-friendly presentation and meaningful real-world exercises that highlight new Java strengths. Updated Programming Exercises and a wealth of case problems help you build skills critical for ongoing programming success. You can find additional tools to strengthen your Java programming success with the optional CourseMate that includes a wealth of interactive teaching and learning tools and unique Video Quizzes created by the book’s author. Joyce Farrell has authored several popular programming textbooks, including books on Programming Logic and Design, Java, C#, and C++. Her books are recognized for their clear, direct writing style and effective presentation. A well-respected instructor, Ms. Farrell has taught Computer Information Systems at Harper College in Palatine, Illinois; the University of Wisconsin-Stevens Point; and McHenry County College in Crystal Lake, Illinois. This book covers a lot of basic concepts. If you want to learn java programming try this book, very useful book.

 

Developing a Java Web Application in a Day: Step by step explanations with Eclipse, Tomcat, MySQL – Developing a Java Web Application in a Day: Step by step explanations with Eclipse, Tomcat, MySQL – A complete Java Project with Source Code (Java Web Programming) 2nd Edition by Luciano Manelli is a book that has been written for students and for the professional and it can serve as a starting point for anyone who is beginning the study of a Web Application in Java for the first time. In the following text, Servlet, JSP, JavaBean and simple DAO are accurately analyzed and implemented in Java, with a clear project evolution: from the configuration of Eclipse Neon, JDK 8, MySQL and Tomcat 9, to the execution and the testing on a browser, to the creation of the final package for the distribution on other machines. At last, a free template is downloaded and used for the Web Application layout. Everything is integrated with explanations, java codes and screenshots, so to have a web application’s step-by-step procedure. Why would you pick this book? The book is full of screenshots, and illustrations showing the meaning of the code. The book has the minimum essential theory, without being obnoxious. The use of subheadings and other textual elements provides excellent scannability. The code snippets are smaller and easier to digest: the full code is only at the end of the sections. The book introduces a fully working project. The book uses a free IDE. The book presents a free template for your project layout. It is useful for students, practitioners and professionals. Almost 1,000 people have already chosen the first edition of the book! The Author has written many technical books and works for different Publishers. At last, it is a cheap book! Luciano Manelli was born in 1975 in Taranto (Italy). He graduated in Electronic Engineering at the Polytechnic of Bari at 24 years of age and then he served as an officer in the Navy. In 2012, he obtained a PhD in Computer Science from the IT Department, University of Bari – Aldo Moro. The book covers basic front-end and back-end development, and also provides solid detail on using databases. This book will help you understand how to develop java web application from the beginning. This book to is very useful aid in self-study.

 

Murach’s Java Programming – Murach’s Java Programming 5th Edition by Joel Murach, Anne Boehm, Mary Delamater is a classic Java book that’s trained thousands of developers in the last 15 years. Now fully updated to Java 9, this book helps any programmer learn Java faster and better than ever before. It’s the one Java book that presents object-oriented features like inheritance, interfaces, and polymorphism in a way that’s both understandable and useful in the real world. It offers new coverage of JavaFX, the date/time API, lambdas, and working with SQLite databases. It uses a self-paced approach that works whether you’re a beginner or have years of programming experience. It’s full of practical coding examples that enhance training and that provide starting code for new applications. It lets you practice what you’ve just learned at the end of every chapter, to solidify your skills. And it’s all done in the distinctive Murach style that has been training professional programmers for more than 43 years. This Java book is for serious programmers doing real life business applications. This book is highly organized, clear, and very effective as a learning tool. This is the 5th edition of Murach’s classic Java book that’s trained thousands of developers in the last 15 years. Now fully updated to Java 9, this book helps any programmer learn Java faster and better than ever before: It’s the one Java book that presents object-oriented features like inheritance, interfaces, and polymorphism in a way that’s both understandable and useful in the real world. It offers new coverage of JavaFX, the date/time API, lambdas, and working with SQLite databases. It uses a self-paced approach that works whether you’re a beginner or have years of programming experience. It’s full of practical coding examples that enhance training and that provide starting code for new applications. It lets you practice what you’ve just learned at the end of every chapter, to solidify your skills. And it’s all done in the distinctive Murach style that has been training professional programmers for more than 43 years.

 

Java: 2017 Ultimate Beginners Guide to Learn Java Programming – Java: 2017 Ultimate Beginners Guide to Learn Java Programming by Andrew Butler. Learning a programming language can seem like an intimidating prospect, especially if your experience in computers is limited to typical activities like using a word processor or surfing the internet. While there are a lot of details involved in learning a programming language, the truth is anyone can do it with a bit of knowledge and a lot of practice. Programming languages can be confusing at first, but once you begin to interpret the meaning of the symbols used, Java is an intuitive language that lets you quickly and easily create powerful programs. The information in this book will get you started on your way. This book will cover the following topics: What Java is and why it’s so widely used. A basic overview of programming languages and how they interact with your computer. The difference between strings, arrays, and other objects. How to utilize expressions and statements to move your program forward. If you are a college student looking for learn java basics or a company employee looking for java advance topics for building an application in java, this guidebook & its all lessons would definitely be useful. This book will help you to learn how to write, compile, and run Java applications perfectly. This book as a recommended reading for the Java developers.

 

Java: An Introduction to Problem Solving and Programming – Java: An Introduction to Problem Solving and Programming 8th Edition by Walter Savitch is a book for For courses in introductory Computer Science courses using Java, and other introductory programming courses in Computer Science, Computer Engineering, CIS, MIS, IT, and Business. A Concise, Accessible Introduction to Java Programming. Ideal for a wide range of introductory computer science applications, Java: An Introduction to Problem Solving and Programming, 8th Edition introduces readers to object-oriented programming and important concepts such as design, testing and debugging, programming style, interfaces and inheritance, and exception handling. A concise, accessible introduction to Java, the text covers key Java language features in a manner that resonates with introductory programmers. Objects are covered early and thoroughly in the text. The author’s tried-and-true pedagogy incorporates numerous case studies, programming examples, and programming tips, while flexibility charts and optional graphics sections allow readers to review chapters and sections based on their needs. This 8th Edition incorporates new examples, updated material, and revisions. Also available with MyLab Programming: MyLab™ Programming is an online learning system designed to engage students and improve results. MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. Walter Savitch is Professor Emeritus of Computer Science at the University of California at San Diego. His interests include complexity theory, formal language theory, computational linguistics, and the development of computer science education materials, including several leading textbooks. He holds a PhD in mathematics from the University of California at Berkeley.

 

Java Artificial Intelligence Made Easy – Java Artificial Intelligence: Made Easy, w/ Java Programming; Learn to Create your Problem Solving Algorithms by Code Well Academy. Design the MIND of a Robotic Thinker! The author of this book did an excellent job and by reading this book I am impressed. This book is well written and every lesson is very clearly described. “ – Patrick Garrity, from Amazon.com “ When I saw this book, I was immediately drawn to the title of the book. I am glad that I got the chance to download this book. “ – Jasmine Torres, from Amazon.com “ Code Well Academy put together a very comprehensive easy to read guide to walk me through from start to finish. – Jessica Cece, from Amazon.com * * INCLUDED BONUS: a Quick-start guide to Learning Java in less than a Day! * * How would you like to Create the Next SIRI? Artificial Intelligence. One of the most brilliant creations of mankind. No longer a sci-fi fantasy, but a realistic approach to making work more efficient and lives easier. And the best news? It’s not that complicated after all Does it require THAT much advanced math? NO! And are you paying THOUSANDS of dollars just to learn this information? NO! Hundreds? Not even close. Within this book’s pages, you’ll find GREAT coding skills to learn – and more. Just some of the questions and topics include: – Complicated scheduling problem? Here’s how to solve it. – How good are your AI algorithms? Analysis for Efficiency – How to interpret a system into logical code for the AI – How would an AI system would diagnose a system? We show you… – Getting an AI agent to solve problems for you and Much, much more! World-Class Training This book breaks your training down into easy-to-understand modules. It starts from the very essentials of algorithms and program procedures, so you can write great code – even as a beginner!

 

Think Java: How to Think Like a Computer Scientist – Think Java: How to Think Like a Computer Scientist 1st Edition by Allen B. Downey and Chris Mayfield book is currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples. Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately. Determine which development techniques work best for you, and practice the important skill of debugging. Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays. Work on exercises involving word games, graphics, puzzles, and playing cards. Allen B. Downey is a Professor of Computer Science at Olin College of Engineering. He has taught at Wellesley College, Colby College, and U.C. Berkeley. He has a Ph.D. in Computer Science from U.C. Berkeley and Master’s and Bachelor’s degrees from MIT. Chris Mayfield is an Assistant Professor of Computer Science at James Madison University, with a research focus on CS education and professional development. He has a Ph.D. in Computer Science from Purdue University and Bachelor’s degrees in CS and German from the University of Utah. This is one of the best book on programming. This book have concise approach emphasizing critical thinking and problem solving skills with enough specifics on the Java language to enable students to practice the art of programming. The book transitions from procedural to object oriented coding through a series of understandable steps, basic data types, to String objects, to static methods with object parameters, and then instance methods. The chapters are informative and short.

 

Problem Solving in Data Structures & Algorithms Using Java: The Ultimate Guide to Programming – Problem Solving in Data Structures & Algorithms Using Java: The Ultimate Guide to Programming First Edition Edition by Hemant Jain is a series of books about the usage of Data Structures and Algorithms in computer programming. The book is easy to follow and is written for interview preparation point of view. In various books, the examples are solved in various languages like C, C++, Java, C#, Python, VB, JavaScript and PHP. This book is designed for interviews so in Chapter 0, various preparation plans are proposed. Then in chapters 1, a brief introduction of the programming language and concept of recursion is explained. A number of problems based on recursion and array are explained. Then in the coming chapter, we will be looking into complexity analysis. Then we will be looking into Sorting & Searching techniques. Then will look into the various data structures and their algorithms. We will be looking into a Linked List, Stack, Queue, Trees, Heap, Hash Table and Graphs. Then we will be looking into algorithm analysis, we will be looking into Brute Force algorithms, Greedy algorithms, Divide & Conquer algorithms, Dynamic Programming, and Backtracking. In the end, we will be looking into System Design, which will give a systematic approach for solving the design problems in an Interview. Table of Contents: Chapter 0: How to use this book. Chapter 1: Introduction – Programming Overview. Chapter 2: Algorithms Analysis. Chapter 3: Approach to solve algorithm design problems. Chapter 4: Abstract Data Type. Chapter 5: Searching. Chapter 6: Sorting. Chapter 7: Linked List. Chapter 8: Stack. Chapter 9: Queue. Chapter 10: Tree. Chapter 11: Priority Queue. Chapter 12: Hash-Table. Chapter 13: Graphs. Chapter 14: String Algorithms. Chapter 15: Algorithm Design Techniques. Chapter 16: Brute Force Algorithm. Chapter 17: Greedy Algorithm. Chapter 18: Divide & Conquer. Chapter 19: Dynamic Programming. Chapter 20: Backtracking. Chapter 21: Complexity Theory. Chapter 22: Interview Strategy. Chapter 23: System Design. Easy to understand book, and good collection of problems.

 

Introduction to Java Programming and Data Structures, Comprehensive Version – Introduction to Java Programming and Data Structures, Comprehensive Version 11th Edition by Y. Daniel Liang book is a fundamentals-first introduction to basic programming concepts and techniques. Designed to support an introductory programming course, Introduction to Java Programming and Data Structures teaches you concepts of problem-solving and object-orientated programming using a fundamentals-first approach. Beginner programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, data structures, and Web programming. This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. The 11th edition has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises. Also available with MyLab Programming. MyLab Programming™ is an online learning system designed to engage students and improve results. MyLab Programming consists of programming exercises correlated to the concepts and objectives in this book. Through practice exercises and immediate, personalized feedback, MyLab Programming improves the programming competence of beginning students who often struggle with the basic concepts of programming languages. Dr. Y. Daniel Liang earned his Ph.D. in Computer Science from the University of Oklahoma in 1991, and an MS and BS in Computer Science from Fudan University in Shanghai, China, in 1986 and 1983. Prior to joining Armstrong, he was an associate professor in computer science at Purdue University in Fort Wayne, where he twice received the Excellence in Research award. Dr. Liang was elected a Java Champion in 2005 by Sun Microsystems and has given lectures on Java internationally. This is one of the best beginner programming books out there, It will take you from a Rookie to an Advanced Level.